Problem solving is a problem!
Survey the Workspace
Is it a whiteboard, a piece of paper, or is it a discussion with a group? Perhaps it may be on a computer in a text editor or IDE. Understand how to use each of these mediums effectively. This is the essence of the programming environment.
Understand the Domain
This is the essence of programming arts.
Understand the Problem
If a problem is spoken to your then write it down. Repeat or present your transcription and confirm that it is correct. This is the essence of requirements and specification.
Remember that every problem is essentially function: it has one or more inputs, and an output. Understand the types and domains of your inputs and outputs – this include upper limits. Sometimes the inputs themselves are complex.
Remember that some problems are still problems because of how they are stated. Information may be implied or hidden. Sometimes necessary information is not supplied at all.
Develop Test Cases
Stating various simple and extreme combinations of inputs and their known outputs will help determine error cases, base cases, edge cases, and cases that should run through conditional statements. This is the essence of unit testing and code coverage.
Remember that a complex function can usually be composed of various smaller functions. Use this to separate concerns and isolate bugs.
Remember that the development of a solution may imply additional test cases.
Work the Problem
Work the problem with the your primary computer: your mind.
Sometimes it is easy to break down the problem into smaller subproblems.
Develop a Solution
Understand this may not be the best solution, but it is a solution.
Test the Solution
Analyze the Solution
Is there another way? Is it better or is it a trade-off? Do you have the time to consider another solution or is this good enough considering the range of the inputs? This is the essence of scaling and project management.
If the solution needs to improve, then return to Work the Problem with a new attacks.